Remember the first time you walked down that hall in Resident Evil and, SMASH, a pair of rabid hellhounds came flying through the window howling for your blood?
Or maybe you recall the first time you thought you’d scored an easy armor pick-up in Doom, only to unleash a monster-closet full of fireball-chucking imps and slobbering Pinky demons?
Or, hell, how about the first time you simply looked up in The Legend of Zelda: Majora’s Mask and saw that awful skull-face grinning madly at you as it hurtled down from the sky?
If you do indeed remember, and remember fondly, then boy-oh-boy have I got something cool in store for you.
Today, I’m excited to share with you the official cover art and release details for Terror in 16-Bits, an upcoming anthology of all-new original fiction inspired by the classic horror video games we grew up with. From Splatterhouse to Silent Hill, Terror in 16-Bits pays tribute to all manner of pixelated ghosts ‘n’ goblins, and I’m very happy to report that a short story of mine, “Reset,” will be a part of it.
A Muzzleland Press publication, Terror in 16-Bits will debut at this year’s NecronomiCon Providence in August, before going on sale to the general public in both paperback and ebook form via the usual online marketplaces shortly thereafter. Until then, feel free to salivate over the table of contents below. It’s like a character select screen bringing together all the best fighters from a dozen different 2-D brawlers for one ultimate next-level deathmatch.
Time to dust off your Power Gloves and blow on your cartridge ports, boils and ghouls. We’re playing on hard mode now!